Uses of Class
javafx.scene.input.ScrollEvent.VerticalTextScrollUnits
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Packages that use ScrollEvent.VerticalTextScrollUnits 软件包 描述 javafx.scene.input 提供一组用于鼠标和键盘输入事件处理的类。 -
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Uses of ScrollEvent.VerticalTextScrollUnits in javafx.scene.input
Methods in javafx.scene.input that return ScrollEvent.VerticalTextScrollUnits Modifier and Type 方法 描述 ScrollEvent.VerticalTextScrollUnits
ScrollEvent. getTextDeltaYUnits()
获取基于文本滚动的垂直滚动单位。static ScrollEvent.VerticalTextScrollUnits
ScrollEvent.VerticalTextScrollUnits. valueOf(String name)
以指定的名称返回此类型的枚举常量。static ScrollEvent.VerticalTextScrollUnits[]
ScrollEvent.VerticalTextScrollUnits. values()
按照它们声明的顺序返回一个包含此枚举类型常量的数组。Constructors in javafx.scene.input with parameters of type ScrollEvent.VerticalTextScrollUnits Constructor 描述 ScrollEvent(Object source, EventTarget target, EventType<ScrollEvent> eventType, double x, double y, double screenX, double screenY, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown, boolean direct, boolean inertia, double deltaX, double deltaY, double totalDeltaX, double totalDeltaY, ScrollEvent.HorizontalTextScrollUnits textDeltaXUnits, double textDeltaX, ScrollEvent.VerticalTextScrollUnits textDeltaYUnits, double textDeltaY, int touchCount, PickResult pickResult)
构造新的ScrollEvent事件。ScrollEvent(EventType<ScrollEvent> eventType, double x, double y, double screenX, double screenY, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown, boolean direct, boolean inertia, double deltaX, double deltaY, double totalDeltaX, double totalDeltaY, double multiplierX, double multiplierY, ScrollEvent.HorizontalTextScrollUnits textDeltaXUnits, double textDeltaX, ScrollEvent.VerticalTextScrollUnits textDeltaYUnits, double textDeltaY, int touchCount, PickResult pickResult)
构造具有null源和目标的新的ScrollEvent事件ScrollEvent(EventType<ScrollEvent> eventType, double x, double y, double screenX, double screenY, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown, boolean direct, boolean inertia, double deltaX, double deltaY, double totalDeltaX, double totalDeltaY, ScrollEvent.HorizontalTextScrollUnits textDeltaXUnits, double textDeltaX, ScrollEvent.VerticalTextScrollUnits textDeltaYUnits, double textDeltaY, int touchCount, PickResult pickResult)
Constructs new ScrollEvent event with null source and target
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